Fuel consumption would be the same irrelevant of gear. If, of course, you weren't hitting the limiter. Since you are, you'll be hitting the limiter more often in 1st gear, so end up burning less. But all the time you are burning, the fuel consumption rates will match.
Tomba(FIN) - don't be surprised when people take offence when you leave comments like that. DWB said much the same thing only it came across in a nice way. The image quality is clearly poor but I think the shots are still nice. The guy is trying so there's no need to say crap 8 times, thanks.
I'd say B. Least exciting but 4 laps in a Cayman will be over before you can fart. I'd rather get to grips with one car, in the short amount of time available. Plus slower cars mean more track time!
People are often frightened of change. Although I'm not entirely convinced that changing the party in control will really make all that much difference.
Nice idea! Not sure how useful it really is (or the "I'm playing now" status in the first place) but everyone is different people can find a use for anything if someone is willing to make it.
I've never managed to get the ATI drivers to work properly with my X1800XT + X700 combo (always suffer from stability issues). Omega drivers don't seem to crash, so they are the only usable option for me. A shame they aren't updated anymore.
Sorry, are you talking about the same numbers? Using the data you provided and the equation Juls provided I'd agree that the load sensitivity was severely understated in GTR2 (although 20x more would be too much).
See attached table...
Edit: ah, Juls has posted again. Now I'm confused. Is there more to the load sensitivity in the ISI engine that just a linear drop?
Having tested this morning, this was more important that I at first though. More importantly though, this did manage to get me thinking and I've solved my problem now, and I didn't even need to know the radius in the end.
Aha, yes, that makes sense, easier than I first thought when you think about it that way. I should be able to work that out in the morning and hopefully looking at my maths will make three jump's post a little more clearer. Thanks.
Bah. Particularly when the wheels may not be free to rotate at different speeds. Maybe I can bodge something up for a reasonable estimation of the bonus question.
Of course not. Clearly increasing wheelbase will increase the radius the vehicle will try and turn in.
So I have a free axle (i.e. just an axle, no car) with two wheels (one at either end), but the wheels are not the same radius.
If I were to push this axle along the ground, it would travel in a circle. Does anyone know how I might determine the radius of this circle?
For bonus points, if there are now two such axles connected at a fixed distance ahead of one another (hmm, like a car!), how would this effect the radius?